Taro occasionally teases details about The Kingdom, revealing it to be where Accord, and other mechanized weapons, were invented. The geographical setting is unclear, but it's known that the game doesn't take place in the Americas, which now permanently face away from the sun, in the hemisphere called The Kingdom of Night. Finally, Automata takes place during 11945 - 10,000 years after the end of World War II.Īfter the Replicant prologue, but before the real plot begins, a planet-shaking disaster knocks the world into a tidal lock, meaning one side of the Earth always faces the sun. Drakengard 3 begins around the year 900, Drakengard 1 continues thereafter and ends in 2003, Replicant's prologue is in 2049 and game-play begins around 3360. If Accord is the most mysterious character in Taro's universe then The Night Kingdom is the most mysterious setting - fitting then that the latter is the birthplace of the former. 1.22 confirms that Accord is known to Yonah, though her influence over the game's plot remains unknown. A vague new loading screen message in Replicant ver. This would mean that she wasn't invented in-canon until just before Automata.įans initially suspected that Accord had traveled backward from the time of her creation, skipped over Replicant, and went all the way back to Drakengard 3. The simplest explanation for her absence in the original Replicant was that she hadn't been introduced until Drakengard 3 (canonically the earliest game in the series), which was released afterward. Accord isn't seen in the original Nier Replicant or in Automata, but in the latter, your weapons dealer says that his stock is retrieved by an android named Accord. Where is Accord? When is Accord? Who is Accord? Why do these questions even matter? While Accord didn't feature prominently in the original Replicant nor in Automata, she is confirmed to exist in those stories, and her existence carries great significance.Īccord appears in Drakengard 3, observing and occasionally intervening in the plot using her time control powers. Other quandaries have been somewhat resolved, if only in ways that lead to more questions. Many of the questions first posed here remain unanswered, destined for exploration in a future title. 1.22 aren't as drastic as FF7R, but there's enough new material to make the game something of an epilogue to itself, as well as a prologue to Automata. Final Fantasy 7 Remake shows, however, that Square Enix has no problem turning re-releases into entirely new adventures.Ĭhanges to Nier Replicant ver. Updated May 31, 2021, by Joseph Burrell: It seems strange to expect questions raised by a sequel to be answered in a remake of a first installment. Here are a few ways Replicant's remake could tie together threads leading to Automata - spoilers ahead. 1.22474487139" includes the square root of 1.5, hinting that the new game is both a remake with a little bit of sequel included. Even the wacky full title of the game "Nier Replicant ver. Given director Yoko Taro's penchant for supplementing games with plays and books, he's likely dreamt up new content to elevate Replicant's re-release beyond a simple refurbish. RELATED: 10 Games With Great Storylines That Didn't Make Sense Nier isn't the most popular JRPG around, but continued investment in the series indicates an interest in innovation and unconventional storytelling in the genre. This prompted Square Enix to revisit Automata's predecessor Nier Replicant for a partial remake and expansion on the original story. Once just a modest cult following, Drakengard and Nier devotees coalesced into a mainstream fandom following the success of Nier Automata.
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